Friday, January 30, 2015

Finding zeros in an array

A common thing to want to do is to find zero values in an array. This is obviously necessary for string length. So we'll start out with a test harness and a simple implementation:

#include "timing.h"

unsigned int len(char* array)
{
  unsigned int length = 0;
  while( array[length] ) { length++; }
  return length;
}

#define COUNT 100000
void main()
{
  char array[ COUNT ];
  for (int i=1; i<COUNT; i++)
  {
    array[i-1] = 'a';
    array[i] = 0;
    if ( i != len(array) ) { printf( "Error at %i\n", i ); }
  }
  starttime();
  for (int i=1; i<COUNT; i++)
  {
    array[i-1] = 'a';
    array[i] = 0;
    len(array);
  }
  endtime(COUNT);
}

A chap called Alan Mycroft came up with a very neat algorithm to simultaneously examine multiple bytes and determine whether there is a zero in them. His algorithm starts off with the idea that there are two conditions that need to be true if a byte contains the value zero. First of all the upper bit of the byte must be zero, this is true for zero and all values less than 128, so on its own it is not sufficient. The second characteristic is that if one is subtracted from the value, then the upper bit must be one. This is true for zero and all values greater than 128. Although both conditions are individually satisfied by multiple values, the only value that satisfies both conditions is zero.

The following code uses the Mycroft test for a string length implementation. The code contains a pre-loop to get to an eight byte aligned address.

unsigned int len2(char* array)
{
  unsigned int length = 0;
  // Handle misaligned data
  while ( ( (unsigned long long) & array[length] ) &7 )
  {
    if ( array[length] == 0 ) { return length; }
    length++;
  }

  unsigned long long * p = (unsigned long long *) & array[length];
  unsigned long long v8, v7;
  do
  {
    v8 = *p;
    v7 = v8 - 0x0101010101010101;
    v7 = (v7 & ~v8) & 0x8080808080808080;
    p++;
  }
  while ( !v7 );
  length = (char*)p - array-8;
  while ( array[length] ) { length++; }
  return length;
}

The algorithm has one weak point. It does not always report exactly which byte is zero, just that there is a zero byte somewhere. Hence the final loop where we work out exactly which byte is zero.

It is a trivial extension to use this to search for a byte of any value. If we XOR the input vector with a vector of bytes containing the target value, then we get a zero byte where the target value occurs, and a non-zero byte everywhere else.

It is also easy to extend the code to search for other zero bit patterns. For example, if we want to find zero nibbles (ie 4 bit values), then we can change the constants to be 0x1111111111111111 and 0x8888888888888888.

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